Single Image Dehazing on Mobile Device Based on GPU Rendering Technology

Authors
Yuanyuan Shang, Yue Meng
Corresponding Author
Yuanyuan Shang
Available Online 1 September 2015.
DOI
https://doi.org/10.2991/jrnal.2015.2.2.4
Keywords
Fog degradation model, GPU rendering, Image Dehazing, Parallel processing, Windows Phone
Abstract
Image dehazing utilizes a very complex algorithm that requires intensive filtering and floating-point arithmetic operations. Consequently, processing speed is the most significant bottleneck in its application in some vision tasks such as mobile platforms. In this paper, we propose an optimized single image parallel processing dehazing algorithm for mobile platforms and implement it on a Windows Phone device based on GPU rendering technology.

Copyright
© 2013, the Authors. Published by ALife Robotics Corp. Ltd.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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