Authors
Takashi Ogata
Corresponding Author
Takashi Ogata
Available Online 1 December 2017.
DOI
https://doi.org/10.2991/jrnal.2017.4.3.10
Keywords
Kabuki, Multiple narrative structures, Integrated narrative generation
system, Geino information system.
Abstract
Although kabuki is a genre of, so to speak, traditional performing arts,
it also has many of the characteristics of a contemporary genre, including
such various elements as narrative, drama, dance, and music. This analysis
and study will contribute to the design and development of studies on digital-narrative
generation. The author has previously surveyed and analyzed kabuki’s narrative
structures from the viewpoint of a multiple narrative structure model,
particularly the generation or production processes involved in its creation
and its reception and consumption processes. Kabuki’s multiple-narrative-structure
model means that the entire structure of kabuki is constructed through
multiple usages of related information. For example, in kabuki the element
of the "person" is divided into three: a “character” within a
narrative work, an actor with a history of performances and who uses a
stage name, and a real human with a true name. This multiplicity provides
the person with multiple and deep characteristics. In this paper, based
on these previous studies, the author discusses a method that bridges this
kabuki analysis with system design and involves the use of two narrative
generation systems: an Integrated Narrative Generation System (INGS) and
a Geino Information System (GIS).
Copyright
© 2013, the Authors. Published by ALife Robotics Corp. Ltd.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).