A Tactile Sense Centered Virtual Reality game by using Biometric feedback

Authors
Yasuhiro Suzuki*
Department of Complex Systems Science, Graduate School of Informatics, Furocho Chikusa, Nagoya City 464-860, Japan
*Email: [email protected]
Corresponding Author
Yasuhiro Suzuki
Received 11 November 2019, Accepted 25 May 2020, Available Online 11 September 2020.
DOI
https://doi.org/10.2991/jrnal.k.200909.003
Keywords
Virtual reality; game; tactile sense; bio-feedback
Abstract
We construct a Virtual Reality, VR system centered on the tactile sensation. Tactile sensation has a more significant effect on sensibility than audiovisual. Therefore, if tactile sensation and audiovisual sense are combined, we can create “virtual presence” in the VR space. In this system, a user’s biological information is linked to the audiovisual data presented. A player plays with virtual objects through physical body movements. And the system feeds-back biometric information and deliver the change of biometric data through the sensory presentation to the user.
Copyright
© 2020 The Authors. Published by ALife Robotics Corp. Ltd.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license (http://creativecommons.org/licenses/by-nc/4.0/).

Download article (PDF)