Authors
Henrik Hautop Lund*, Yan-Xin Liu, Massimiliano Leggieri
Center for Playware, Technical University of Denmark, Building 326, 2800
Kgs., Lyngby, Denmark
*Corresponding author. Email: [email protected]
Corresponding Author
Henrik Hautop Lund
Received 25 November 2019, Accepted 27 May 2020, Available Online 14 September
2020.
DOI
https://doi.org/10.2991/jrnal.k.200909.008
Keywords
Playware; gaming; aging; falls prevention
Abstract
The paper presents the pilot test of the Moto Tiles Body & Brain Test
combined with automatically generated individualized training protocols.
The test is performed with seniors (avg. 80 years old) with mild dementia
in senior care centers in Roskilde, Denmark. The seniors performed pre-
and post-test on tests correlated with timed-up-and-go, chair-to-stand,
and four square stepping test. During the intervention, the dementia-affected
seniors performed their individualized training on the Moto Tiles games
over 3 weeks with an average total of nine sessions of 7 min each. On average,
the seniors improve 41%, 31%, 42% and 3% on the four tests. In terms of
cut-points for multiple falls risk, the seniors are at high risk at pre-test,
while they are at low risk at post-test. This indicates that the very short
time (1 h over 3 weeks) playful training on Moto Tiles can potentially
bring seniors from high risk of falling to a much lower risk of falling.
The present study is a small pilot test, and results should be verified
in randomized controlled trial(s).
Copyright
© 2020 The Authors. Published by ALife Robotics Corp. Ltd..
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license
(http://creativecommons.org/licenses/by-nc/4.0/).