Jumpei Ono1, Miku Kawai2, Takashi Ogata3
1Faculty of Software and Information Technology, Aomori University, 2-10-1,
Seishincho, Edogawa, 134-0087, Japan
2Faculty of Liberal Arts, The Open University of Japan, 2-11, Wakaba, Mihama,
Chiba, 261-8586, Japan
3Faculty of Software and Information Science, Iwate Prefectural University,
152-52, Sugo, Takizawa, 020-0693, Japan
pp. 1–12
ABSTRACT
An explanation generation system based on narratology and an unchiku generation
ystem has been developed previously. Moreover, we developed an animation
system that simulates the stage performance structure of a kabuki work,
Kyōganoko Musume Dōjōji. Based on this background, this study presents
the basic method of unchiku generation using a moving illustration system.
In the prototype, we use the legend of Dōjōji and edit the general explanation
and unchiku texts of Kyōganoko Musume Dōjōji. Further, the system supplements
the unchiku using the corresponding animations. We refer to these animations
as moving illustrations. These unchiku and animations are not intended
to explain the story, but to provide deep knowledge of the explanations
inserted in the story.
Keywords:narrative explanation, kabuki. Kyōganoko Musume Dōjōji, moving illustration,
narrative generation, unchiku
© 2022 The Author. Published by Sugisaka Masanori at ALife Robotics Corporation Ltd This is an open access article distributed
under the CC BY-NC 4.0 license ( http://creativecommons.org/licenses/by-nc/4.0/).
ARTICLE INFO
Article History
Received 26 November 2020
Accepted 26 October 2021
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